X
After diving into speculative fiction and some brainstorming sessions, I decided that my speculative scenario will be about screen vision which means that I need to research 'low vision design'.

I want to approach this in an ethical manner and looked into some resources that could help me with this. Here are 3 things that I consciously want to stay aware of during this project:

Inclusivity, design in such a way that benefits everyone.
Resilience, focus on the well-being of users.
Transparency, clear intentions, and honesty in actions.
When we design for inclusion, we are designing for our future selves and our ever-changing abilities. (...) It’s making solutions to uphold the human connections that are most important in our lives. Our dignity, health, safety, and sense of being at home.
Kat Holmes
SCREEN VISION SCENARIO

In the year 2052 society will be affected by digital screens so severely that our has eyesight diminished because of overstimulation. Technology has dug its claws into the furthest and deepest corners of the planet. Monitoring, regulating, and 'serving' humankind. Digital devices have become a basic need, we fully depend on its guidance.

The exhaustion of our eyes results in the leaking of our blood vessels. Fluids end up on our retina and increase it. Resulting in the darkening of vision, along with distortion of the image. Spots grow in the eyes, clouding and fading sight. Children are born without this condition but develop it quickly because of our reliance on technology.

We learn how to cope with this and rely on our other senses, which became stronger. Enjoying smells, textures, touch, and sounds. Though sounds can be overwhelming, especially in public if we have to navigate ourselves. Luckily we have our technology to guide us. Light is also essential to us, most of us can still see only our vision is cloudy and distorted. Light gives us perception and we can identify shapes, colors, and depth. But this too can be overwhelming if it is too bright and harsh.
FASHION

People will be helped by an automated shop assistance program, where clothing pieces are described and subdivided into attitudes, emotions, feelings. Comfort, material, and function are the most important factors. Clothing has become a sensation for the senses, with stitches, buttons, zippers, strings, beads, rips, lace, etc. We try to stay away from sounds because navigation can become hard if you are over-stimulated with noise. Besides, not everyone wants to be detectable through their outfit.


Humane by Design. https://humanebydesign.com/ 2021
Things to take into consideration for low vision design:
- Clear color contrast in order to communicate a message
(learn about color blindness, install stimulators to check designs)

- Audio description, perhaps convert information into braille

- Stay away from long texts, responsive texts
(different fonts, large lettering, and spacing)

- Label actions for accessibility, provide strong indicators

- Navigation and orientation
https://mismatch.design/stories/2018/07/13/inclusion-is-about-designing-the-future/
David Pinedo. 'Inclusive user archetypes.' 2020
https://uxdesign.cc/inclusive-user-archetypes-b834ffbdb549

Geri Reid. 'WCAG for designers'
https://gerireid.com/wcag-for-designers.html
Left to right, top to bottom: 1. Daeun Cha 'Mabasee. Fashion service brand for blind people' 2019 2. Zinkra Horvat 'Tactile Picture Book for Blind Children' 2016. 3. Máté Kovács 'tableware for blind people' 2015. 4. Sofya Davidovich. 'PUBLIC CENTER FOR THE BLIND' 2020. 5. Sylvia Oi. 'Touching Colors' 2020.
Denis Villeneuve 'Blade Runner 2049' 2017.
Left to right: 1. Van Abbe Museum. 'Multisensory Museum: learning to see from a blind perspective' 2018. 2 AARP. 'Designing Fashion for the Blind' 2017. 3. TEDx Talks. 'Museums should activate multiple senses, not just the eyeball | Ellen Lupton | TEDxMidAtlantic' 2017. 4. TED. 'Chris Downey: Design with the blind in mind' 2013.
Left to right, top to bottom: 1. Unknown. 2. Iris Arad. 'Knitting' 3. Digna Kosse. 'Minimal Dress' 2009. 4. Klaartje Lambrechts. 'AETERNAE' 5. Samuel Yang. 6. Chado Ralph Rucci. 'New York Fashion Week Spring' 2012. 7. Gijs Bakker. 'Oorschelp' 1967. 8. Jun Murakoshi Design. 'Noisy Instrument' 9. Anja Eichler.
10. Unknown. 11. Unknown. 12. Ying Gao. ‘Flowing Water, Standing Time’ 13. Iris van Herpen.Spring 2019. 14. Gareth Pugh. 'RTW collection' Spring 2015. 15. Gareth Pugh. 'RTW collection' SS19. 16. Gareth Pugh. 17. Catherine Wales. 18. Unknown. 19. Unknown. 20. WIll Kane. 21. Unknown. 22. Olga Noronha. 23. Pierre Cardin. 24. Noa Raviv.